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Cyril Richon

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Hi, I'm Cyril !

I'm a compositing artist and TD working on animated movies. Currently based in Paris, France.

On this blog, you'll find some news and my R&D ramblings. I hope that you will find some use for it!


Latest

Featured
Jun 4, 2021
Conway's Game Of Life in BlinkScript (because why not)
Jun 4, 2021
Jun 4, 2021
Jan 16, 2020
Normalize and Blend expressions
Jan 16, 2020
Jan 16, 2020
Jan 13, 2020
Extend Format to Bounding box, restore original Format.
Jan 13, 2020
Jan 13, 2020
Feb 7, 2019
Edit a Spherical Map in Nuke
Feb 7, 2019
Feb 7, 2019
Jan 23, 2019
Python - sRGB to Linear / Linear to sRGB
Jan 23, 2019
Jan 23, 2019
Feb 15, 2017
Sampling deep values
Feb 15, 2017
Feb 15, 2017
Nov 24, 2016
Eyes Ping from World Position Pass
Nov 24, 2016
Nov 24, 2016
  • nuke
  • python
  • deep
  • game
  • hdri
  • blend
  • spherical
  • bbox
  • channel
  • box